If you’ve got an iPhone or iPod touch I’ve got three words for you: Buy this game. Galcon is smart, challenging and deep, and makes the most out of the iPhone’s touch-screen and internet connectivity.
If you’ve ever played the boardgame RISK you’ll be familar with the gameplay: take over the map by moving your troops from territory to territory, the bigger the territory the more extra troops you’ll get from it. But where RISK is turn-based and slow, Galcon is realtime and pure frenzy. In this way it crosses the line into what can only be described as “action-strategy” – an ever-elusive gaming genre that’s so hard to get right, but so good when it’s pulled off.
While Glacon is a fun single-player game with a few different modes to keep things interesting, it’s in multiplayer mode that it really shines. The unpredicability and emotional involvement of human adversaries makes the game endlessly replayable. So far I’ve always found plenty of online opponents, and because of the game style you never have to wait long for a game.
Although I rate Galcom as the best game out there for the iPhone at this time – Rolando is due out soon, and judging from the trailers looks set to be extremely entertaining and popular. We’ll have to wait and see.
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